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ZARX Technologies

Animation & Visual Systems

Motion that explains and sells

We make product films, store trailers, interface motion and 3D visuals that explain what you do in seconds – and deliver them as lightweight files that keep your site and app fast.

  • Storyboard approved before animation starts
  • Lightweight Lottie and Rive files for UI
  • Every format for web, stores and social

Sound familiar?

The problems we hear most

  • “People don't get what our product does from the homepage.”

  • “Our app-store page doesn't turn visitors into installs.”

  • “Our brand looks different on every channel.”

Outcomes

What changes for you

  • A product story a first-time visitor understands in under 60 seconds.

  • Store and ad creatives ready to A/B test, in every size you need.

  • A motion and visual system your team can reuse without us.

Capabilities

What we build

  • Product explainers

    30–90 second 2D and 3D films with script and voice-over.

    • After Effects
  • App-store & game trailers

    Screen captures, edits and in-engine footage.

    • Unity
    • Premiere Pro
  • UI & micro-interactions

    Lottie and Rive animations for apps and sites.

    • Lottie
    • Rive
  • 3D product & character visuals

    Renders, turntables and game assets.

    • Blender
  • Brand motion systems

    Logo animation, transitions and motion guidelines.

    • Guidelines
  • Social & ad creative

    Short loops and cut-downs for every platform.

    • 9:16
    • 1:1

Deliverables

What you walk away with

Everything is yours at handover: in your repository, your accounts and your files.

  • Creative brief
  • Script and storyboard
  • Style frames
  • Final animation in 16:9, 9:16 and 1:1
  • Lottie and Rive files for developers
  • Captions
  • Source project files
  • Motion guidelines PDF

Timeline

60-second explainer

A typical engagement, week by week. Your plan is confirmed in the Discovery Sprint.

  1. 01

    Week 1

    Brief and script

  2. 02

    Week 2

    Storyboard and style frames

  3. 03

    Weeks 3–4

    Animation and sound

  4. 04

    Week 5

    Revisions and delivery in all formats

Technologies

What we build with

We choose the stack that fits your product, not the other way round.

Motion
After EffectsLottie (Bodymovin)Rive
3D
Blender
In-engine footage
UnityUnreal
Edit
Premiere ProDaVinci Resolve

Ways to start

Pick the size of the first step

Each option has a fixed scope and a fixed quote.

  • 1–2 weeks

    UI Motion Pack

    Best for: Apps and sites that feel static

    Fixed quote after a free call

    • Key interface animations
    • Lottie or Rive files
    • Reduced-motion fallbacks
  • 4–5 weeks

    Product Explainer

    Best for: A product that is hard to explain in words

    Fixed quote after a free call

    • Script and storyboard
    • 60-second 2D/3D film
    • Every format for web, stores and social
  • 3–6 weeks

    Brand Motion System

    Best for: Brands that look different on every channel

    Fixed quote after a free call

    • Logo animation and transitions
    • Motion guidelines
    • Reusable templates

Right fit

Are we right for this?

Great fit if you…

  • Launch on app stores or run paid ads
  • Have a product that is hard to explain in words
  • Want motion that matches your product UI

Probably not a fit if you…

  • Want unlimited revisions with no approved storyboard
  • Need feature-film VFX
  • Need delivery within a few days

Quality & security

Standards this work ships with

  • Two revision rounds at each stage, agreed up front
  • Captions on every video
  • Reduced-motion fallbacks for UI animation
  • Licensed music, fonts and stock only
  • Source files handed over

FAQ

Common questions

Something else on your mind? Ask us directly.

How much does a product explainer video cost?

It depends on length, style and whether it is 2D, 3D or a mix. A typical 60-second explainer takes four to five weeks from brief to delivery. After a short call we send a fixed quote that covers the script, storyboard, animation, sound and every format you need, with revision rounds agreed up front.

How many revisions are included?

Two revision rounds at each stage: script, storyboard, style frames and animation. Because you approve each stage before the next begins, feedback lands early, when changes are quick and cheap. Changes that go back on an approved stage are quoted separately, so there are no surprises on either side.

Do we own the final files and the source projects?

Yes. On payment, the intellectual property in the animation, artwork and source project files is assigned to your company, and we hand over the editable files. Licensed music, fonts and stock footage stay under their own licences, which we buy in your name or list for you so you can keep using them correctly.

Will animations slow down our website or app?

Not if they're built for the web. Interface animations are delivered as Lottie or Rive files, which are usually far smaller than video. Videos are compressed, lazy-loaded and given a poster image, so they don't delay the page. Every UI animation also respects the user's reduced-motion setting.

Can you match our existing brand and UI?

Yes. We start from your brand guidelines and product UI, then build style frames for you to approve before any animation begins. If your brand doesn't have motion rules yet, we can create them as part of the project, so future videos and interface animation stay consistent without us.

Can you make trailers from our game's actual gameplay?

Yes. We capture footage directly from your Unity or Unreal build, edit it into store and ad cuts, and add titles and motion graphics. Using real gameplay keeps trailers within App Store and Google Play rules, which require previews to show the actual product. We deliver every aspect ratio the stores and ad platforms ask for.

Let's build

Let's show the world what you've built.

Tell us what you're making. A founder replies within one working day with next steps, a rough timeline and a budget range.